Friday, February 25, 2011

Blankets

Aside from looking away at the more displeasing panels, I found blankets to be a good read. I couldn't relate as much to the pressing religious views, as it only appeared as a tiny sliver in my early childhood which quickly vanished as I discovered my lack of faith. It was interesting to see Craig go through the whole "meeting the girlfriend's family" ordeal, as I could identify with his experiences. It's funny how no matter how old you are, when you visit your significant other's family you're always nervous and cautious of your actions so as to not offend anyone, even the person you're there for. A good example would be when Craig leave's Raina's room, remembers that he left his blanket in her room, hesitates but then decides it's not worth bothering her. He knows that they both feel the same way about each other but because this hasn't been fully expressed he's still afraid of going back and possibly disturbing her.

I really liked some of the panel transitions, a favorite of mine being page 103 when he slumps his head on a pole outside which makes a "ding" leading into the sound of the church bells which leads into the church scene. The flow of the panels was also very fitting with the style. I found it to be an interesting mix of iconic and partially realistic representations of the characters.

Wednesday, February 2, 2011

Little Nemo

So from the very first panel the first thing that came to mind is, "he's dreaming, he better write all of this down the second he wakes up!" Lately I've been writing my dreams down to see how much I can remember. So far it's been getting easier to get a whole story down, but that's a topic for another time. Slumberland reminds me of all the falling dreams I had as a child, and how much I hated them. The style reminds me of a time when I was interested in the art on tarot cards, and how primitive yet whimsical it was. While it was a bit difficult to read I felt that the choice to keep everything flat was simple enough to communicate yet the art style was more realistic, something that I don't see often when someone uses a style that's more accurate. I felt it was very solid and told a simple story with an ending that is very relatable to any audience.

Tuesday, January 25, 2011

Understanding Comics

I found McCloud's dissecting of the comic art form to be very interesting. Having read more manga than American comics, I was intrigued by the idea of having simplistic characters on intricate backdrops. This and the different types of panel transition were new to me. I found the information to be well communicated, and quickly caught on to the different techniques that are used to communicate in a comic. One thing that really stuck for me was the gestalt principle, and how it's used on even somewhat realistic characters to simplify and make a character more iconic.


Having not read many comics aside from the few manga and the comics in this class, I felt a bit detached from this reading until McCloud mentions the six steps to comics, and that most artists usually begin working for surface value, later moving to a more meaningful story with unique and relatable characters. I could relate to this as it applies to my own artistic endeavors. I feel that most beginning artists start with an interest in the intricate, tiny details that draw us in to someone's work. Once that interest is established and we begin to make our own works, we start with what we were drawn to initially, the details. So a beginning painter would focus on the single strands of hair and the perfect shading on an arm, until they develop and notice that it's better to work general to specific. To establish the base, or foundation of something first before you move on to the desert of the art world or the "finishing touches".Overall it was an insightful read which gave me some tools to analyze comics more thoroughly.

Thursday, January 20, 2011

The Arrival

     Having experienced a small level of exposure to comics, Shaun Tan's "The Arrival" seemed fresh. The idea of telling a story without text wasn't new to me, however I felt that it would be rather difficult to do so in still images without some sort of written information to describe the characters. I quickly re-assessed my opinion as the story was clearly laid out to me with each panel. As things unfolded I noticed the various devices used to tell the story without words, such as a pointing finger, a person scratching their head, and various other obvious gestures which would stand out as cliche in modern cinema but are standard devices for nonverbal communication.

     The panels were very free form and floaty which is well suited for the light valued style of the illustrations. Overall I found this work to be refreshing when compared to the average comics I had glanced at previously.